As fun as costume construction is,
at this point near the very end it can be nice to fit in a few breaks from the
sewing, painting, and continuous battles with the hot glue gun. There are few
better respites from nerdy crafting, or just from the daily grind, than the
latest cinematic offering from Marvel.
Yeah, I heard Guardians of the Galaxy was completely crazy. Is it
actually as nuts as people say it is?
Definitely, but in the best
possible way (if that even makes sense). Guardians of the Galaxy is fundamentally
insane, completely absurd, and a raucously good time filled with plenty of
moments that will likely have you laughing out loud. It’s so entirely out there
in both the premise and the execution that you can’t help but admire Marvel for
actually making it happen. In a world where major studios balk at the idea of
making a superhero movie with a female lead because it’s ‘too tricky’, Marvel
looked through its roster, saw a property starring an anthropomorphic raccoon
and tree, and said, ‘why not?’ You can almost picture Marvel looking over at DC
with a smirk that says, “Look at all the fun they’re having; see how much they
love this. Good luck with your faux-Nolan unrelenting grimness thing.”
And having fun is definitely the
end-goal with Guardians. To use the
same description I ascribed to Pacific Rim, it’s what Saturday morning cartoons wish they would grow up to be. To
that effect, your best bet is to go into the theater with the expectation that Guardians will be all the best parts of
popcorn fodder: explosions, extended combat sequences, stunning backdrops,
high-speed chases, and snarky one-liners by the bucket load.
Given that description, you can
probably garner that Guardians isn’t
exactly masterful in the realms of exposition or logical consistency. A
significant part of that is due to the labyrinth that is the source material,
specifically the long and often convoluted backstory of Star-Lord/Peter Quill. It
can be difficult to distill a comic narrative that features a large ensemble
cast and spans forty-five years down into something that can be readily
consumed in a scant two hours. This shows in the threadbare introductions
that we get to some of the characters and locations. Additionally, the frantic
pace of the film forces a number of ‘convenient’ outcomes, occurrences, and
conclusions in order to maintain momentum. While these are numerous, they
definitely don’t detract from the overall experience and are no more egregious
than what you’d expect in a summer blockbuster. There’s also at least one instance
where this works in the film’s favor, leaving the audience to be as suspicious
of the character Gamora as her new compatriots initially find her to be.
The story is drawn from the 2008 relaunch
of the Guardians of the Galaxy comic arc, but adds in a handful of characters
from earlier editions and other incarnations of the series. It boils down to a
standard ‘hero finds powerful ancient artifact; villains want said artifact;
the fate of the universe lies with the outcome of the resulting conflict.’
Nothing revolutionary in terms of narrative, but the tale is maybe a tertiary
consideration when you’re watching the movie. Maybe. The cast and the
chemistry between them more than atone for any lapses in the telling of their
adventures. Also, despite the lackluster exposition, the audience finally gets a cursory education in the Infinity Gems (Stones in the movie), which we've seen a lot of throughout the cinematic Marvelverse but haven't been any definitive clues as to what they are. The fact that Guardians manages to provide effective cliff notes for a concept as complex as the Infinity Gems and how they tie in to the other Marvel movies is a small feat in itself.
The characters themselves are all
well portrayed by the actors that play them, but some roles have noticeably
more substance than others. Chris Pratt is, effectively,
Peter-Quill-Trying-To-Be-Star-Lord. His effortless brand of devil-may-care
charm makes him immediately likeable and a spot on match for his
two-dimensional counterpart. More than one outlet makes the comparison between
Quill and a certain other smuggler with a heart of gold. Those comparisons are
not far from the mark.
The two computer-generated
Guardians, ostensibly the hardest sells of the cast, are both beautifully
rendered and surprisingly robust. Rocket Raccoon’s fur is lush and his swagger
is amusingly detailed while the space Ent Groot alternates between Wookie-esque
ferocity and moments of tenderness that will draw sighs of empathy from the
audience (which the film knowingly exploits for excellent comic effect). Groot
may have but a single line of dialogue, but he does more with that one
declaration than other characters have emoted through entire movies. It’s no
surprise that cottage industries based entirely on the creation of miniature Groots have already popped up all over the internet.
David Bautista capably provides
both the physical and emotional heft behind Drax the Destroyer, but the
character, as it’s written in the film, ends up being largely shunted to the
background. His comic counterpart is almost larger than life, famous for
single-handedly taking down Thanos (literally), but movie Drax is a taciturn
second-string tank. Since a sequel has already been green-lit and is slated to
hit theaters in 2017, perhaps we can see more comic-style Drax in the successor
volume.
Akin to Drax, Gamora gets glossed
over in the character development department. We see that she’s an adroit assassin with martial skills to spare and we’re given her direct tie to the
Titanian Eternal Thanos, but as Guardians moves into its second and third acts
she rapidly loses dimension. This is a woman who is purported to be the most
lethal in the galaxy and who not only seduced Tony Stark, but gave him cause to doubt his abilities as a lothario. We get almost none of that in Guardians. Moreover, the Gamora in the
film consistently makes numerous tactical errors that would be unheard of for her comic
counterpart. It’s not a complete deal breaker, so to speak, just a bit on the
disappointing side. As with Drax, we may get a more rounded Gamora in the
sequel.
The supporting cast is stocked
with a stunning number of big names. You may find yourself going, “Wait, isn’t
that…” Yes, yes it is. It is Glenn Close/Djmon Hounsou /John Reilly/ Benicio
del Toro, all of whom do not disappoint. Karen Gillian nearly steals the title
of lead villain from Lee Pace with her ferocious take on Nebula. Though her
delivery borders on shrieky a couple of times, Nebula comes across as the more
menacing and threatening force of darkness in the film.
The visuals are rich with color,
a fever dream from the Hubble telescope, which lends a distinctly surreal,
comic-style backdrop for the action. Drinking it all in via the big screen is a
veritable feast for the eyes. Add to that a solid vintage soundtrack that will
elicit instant nostalgia and make even the surliest Zen Whoberi want to sway to
the beat.
It all speaks to the skills of
director James Gunn, who managed to make this ungainly property an improbably
consumable, laugh-inducing good time and it assuredly leaves us wanting more of
what Marvel can dish out. Bonus: so so so many easter eggs.
Two thoughts:
ReplyDelete1) "explosions, extended combat sequences, stunning backdrops, high-speed chases, and snarky one-liners by the bucket load." This pretty well sums up my 20's.
2) The review is spot on.
I'd love to see a Gamora v Nebula movie, and I'd love to see a Rocket 'n Groot movie. The latter *might* happen, but I'm not holding my breath.
1) Man, you had some seriously interesting (and hopefully awesome) adventures in your 20s.
ReplyDelete2) Thank you!
As for Rocket 'n Root, we may see lots more of them in the animated series that Marvel has already confirmed as being in the works. I can't imagine that Marvel would just ignore how insanely popular they are.