We’re exactly a month away
from Gen Con 2014 <<giddy squeal>>. At this point in just about any
other run-up to a convention there’d be a couple progress posts detailing what’s
been done on a given costume. This season is a bit different for a couple
reasons, not least of which being that the sheer number of outfits being
constructed for Gen Con is far greater than any I’ve attempted previously in my
cosplaying ‘career'. There will be three
costumes in the Gen Con trousseau: two for me and one for the GIR. It’s only the
second time that we’ll be cosplaying together and the first time that I’ll be
making an entire costume for him (the GIR’s previous cosplaying experience required
only that I make a mask). While having three costumes in process simultaneously
has been a fun challenge, a lot of executive decisions had to be made in order
to keep all three on schedule. At the heart of these was the verdict to
outsource some of the labor on various components to a handful of artists.
The concept of having an outside
party complete any part of your costume is a contentious one in the cosplay
world. While there are no statistics to describe the phenomenon, if you were to
bring up the subject to any number of cosplayers you’d likely encounter more
than a few ‘purists’ who would take umbrage at the idea. It’s a behavior that
you’d see in just about any hobby or fandom: that adherents try to create devotional
castes based on types of participation. In cosplay, there is a potential added
level of judgment from your fellow con-goers, since one of the most common questions
you’ll be asked is, “So how long did it take you to make [awesome costume
piece]?”
This is not to say that if you
went out and bought part or all of your costume that you’re guaranteed to face
a deluge of scorn. However, knowing that this might be something that comes up
during your cosplay gives you the chance to prepare a response ahead of time,
thus upping your odds of preserving a solid convention experience (assuming the
latter is your goal). Of course, your personal cosplayer’s manifesto may
include component purchasing because, for you, cosplaying is about wearing a
costume and having fun and fie on those who would throw shade at you for doing
so! We all come to the avocation for different reasons and with different goals
in mind. That in itself is awesome and should be celebrated, but the reality is
that some people aren’t willing to accept that. Whether or not that matters to
you is your choice.
Item #2 on my personal manifesto
is that I endeavor to make as much of my costumes with my own two hands as
possible, so it’s not often that I’ll outsource the work. However, sometimes
circumstances create conditions in which it’s cheaper and/or less stressful to
make a purchase. Case in point is the trident that I’ll be wielding as part of
my Mera costume. Though I do have a decent amount of experience in
prop-crafting, the fact that the trident will have to make a 1,000 mile journey
and pass through two airports gave me pause. The trident would ideally need to
be capable of being disassembled and in order to do that I would need to
purchase a bevy of power tools in addition to the raw materials needed for the
prop. After hearing of my dilemma, the GIR pointed me towards DeviantArt member
finaformsora, whose profile indicated that he was available for commissions.
After a brief exchange of emails, we came to terms for an official order.
Cosplaying lends itself to a very
wide variety of crafting but sometimes it’s preferable or more logistically feasible
to seek out an expert in a given medium than to try and learn a new skill from
scratch. This is particularly true if the skill in question is for a costume
element that isn’t transferrable to other costumes. You may not want to invest
significant time and resources in, say, teaching yourself to cast a pair of latex lekku if you only plan on dressing as a Twi’lek once.
What finaformsora has made for me so far. Absolutely amazing & exactly what I'd imagined. |
While I do love the challenge of
building stuff on my own, I also very much enjoy the opportunity to support
artisans. Often the people you’ll encounter in your search for the perfect
cosplay piece are extremely passionate about their craft and are thrilled to have
a reason to indulge in it. Depending on how many costume pieces you end up
needing over the course of your ‘career’, you can build up a little network of
crafters and maybe make some new friends. Achieving that outcome or even just
ensuring that you receive the pieces you need, however, can sometimes be a
tricky course to navigate. The following are a collection of tidbits I’ve
acquired via direct interactions with artisans over the past few years.
Do: Read over the artist’s
website/Etsy store/DeviantArt page carefully before attempting to contact them.
Aside from being good due diligence practice, this will spare you from
potentially wasting time (both yours and the artist’s). It can be frustrating
to see a gorgeous piece on DeviantArt that would be just the thing you need for
your costume only to have the artist tell you that their work is not for sale,
as is listed on their page. Furthermore, the artist likely has better uses for
their time than to regurgitate stuff they’ve already written.
Don’t: Treat the artist’s page like Amazon. Yes, using the
interwebs to procure wares from artists is online shopping, but not all such
commerce should be considered equivalent. Most crafters work alone and sell
their work as a side business, a hobby, or both. Creating your <insert
desired costume piece here> is not likely their full time job and most
pieces are made completely from scratch. Once again, the Golden Rule (or the Wil Wheaton rule, whichever you fancy) comes into
play when we remind ourselves that we’re asking for a product from a real life
human being who deserves respect and consideration. Correspondingly, it’s wise
to build a good chuck of time into your cosplay lineup if you’re planning on
working with an artist. Speaking of which…
Do: Be clear and upfront about your desired time frame for receiving your
requested item. Again, you’re on the hunt for a piece that will probably
have to be custom made for your purposes. Making something from scratch usually
takes a bit of time, potentially a lot more than a bit depending on what you’re
having made. In order to prevent frustration, be sure to include your desired
delivery time frame in your very first message to the artist. A simple, “I’d
like to be able to bring <awesome thing> to Gen Con, which is in
mid-August. Do you think it’d be possible to have <awesome thing>
finished by then?” goes a very long way. Establishing a firm deadline helps
both you and the artist manage your respective projects. Additionally, you can
use this line of conversation to talk about updates (if you’d like to receive
any and, if so, in what format and how frequently). A precedent of open, clear
communication is rarely a bad thing.
Don’t: Ignore the reviews. Not that many people ignore reviews when
they’re available, but you definitely want to make this a sizable part of your
research before you contact the artist. Fortunately, most individuals who want
to maintain or grow their business will have a social media page of some kind
where reviews and other interactions can be found, so you can get a good idea
of what to expect. Be wary of sellers who have been online for a while, but
have very few reviews or sellers that have no reviews at all. With that in mind…
Do: Leave honest feedback for the artist. This is really only
necessary if it’s clear that the artist is trying to maintain or grow their
business but, as we’ve discussed, taking this step helps both the seller and
other cosplayers who are considering making similar commissions. A good,
informative review will briefly cover both the commissioning process and the
finished product. Hold off on posting anything until you have the piece in hand
and the agreed upon payment has been rendered. In the event that something
should go awry with the transaction, take your gripes to the artist or payment
service first and give them a chance to respond before venting your spleen on
the internet. That being said, if you had a bad experience don’t be shy about
it, but don’t let your feelings undercut the overarching message in your feedback.
Don’t: Pay in cash or with a personal check. This is not to
besmirch the artist you’re working with but rather is just a method for
adding a layer of protection for both parties. Using your credit card or a
verifiable/trustworthy online payment system not only gives you detailed
information about where your money went and when, but most such services have
an easy-to-use mechanism to file a claim if something goes wrong with the transaction.
Hopefully your experience won’t come down to that, but it’s very nice to know
that option is there should the worst happen.
Best of luck on your
commissioning ventures!
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